Next Episode of Blue's Clues & You! is
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In Blue's Clues & You, beloved puppy Blue invites viewers to join her and Josh on a clue-led adventure to solve a puzzle. With each paw print, the viewer is inspired to interact with Josh and Blue to figure out Blue's Clues!
Happy Halloween! Count Josh-ula and Blue the Bat skidoo to the farm for a day of scarily fun festivities, and we play Blue's Clues to figure out how to make the legendary Jack O'Lantern emerge from the pumpkin patch!
Magenta's toy spaceship spins out of control, disappearing into the Blueniverse. They build a rocket ship to skidoo through the Blueniverse to find all three clues.
Mr. Salt and Mrs. Pepper are trying to take a photo of Sage and Ginger for their baby book, but they just can't seem to make the twins smile.
Celestin organizes a big magic show, for which the formidable Joshini is about to perform an extraordinary magic act.
Josh has a case of the sniffles, so he plays Blue's Clues to figure out what Blue thinks he needs to feel better; skidooing to help Jill with her story and sing about healthy snacks.
Santa is missing and Blitzen appears asking for help; Josh and Blue skidoo to the North Pole for toy-making fun, Reindeer Games, and a holiday celebration.
Blue finds a fairy wand that can grant everyone their biggest wish. We go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!
Our friends Miranda and Magenta are coming over. When Magenta's picture of what she's thankful for gets damaged, we play Magenta's Clues to work out what she's thankful for!
Josh and Blue suit up to be firefighter helpers for the day; they play Blue's Clues to figure out how to help the firefighters, train for duty at the fire house, learn about fire safety and ride Fiery Truck on a special rescue mission.
Sir Joshalot and the Knights of the Snack Table are on an epic quest through the neighborhood to find a special treat for the afternoon snack feast; throughout their long journey, the knights demonstrate the most knightly of qualities-helping others.
It's the night of the big opening, and just as we unveil Blue's masterpiece... it's missing! We play Blue's Clues to crack this caper and get Blue's painting back.
Siblings Shovel and Pail can't agree on an ending for their storybook; when they get so upset that they stop talking to each other, it's up to Josh and Blue to figure out a way to get them to resolve the conflict.
Uh oh! The Thinking Chair is MISSING! This is a mystery so huge that Josh and Blue need to call in the Blueprints Detective Agency for Steve's help. Working together, will they be able to figure out this big mystery?
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