Next Episode of Rabbids Invasion is
not planed. TV Show was canceled.
Rabbids Invasion brings to television the hysterical physical comedy that is the hallmark in Ubisoft's wildly successful Rabbids video games. Irreverent, unpredictable and silly, the Rabbids are a mysterious breed of rabbit-like creatures that explore, and often wreak havoc, in the human world. Everything is a source of wonder and amusement, and these indestructible and uncontrollable creatures have absolutely no respect for the social rules that govern society. For them, there are no laws, no rules of the road. It's all about having fun and saying "Bwaaaaaah!"
1. A scientist accidentally switches brains with a Rabbid.
2. The Rabbids try to fit in a rocket ship.
3. The Rabbids notice the moons reflection.
1. A Rabbid plants a flower, hoping it reaches the moon.
2. A Rabbid deals with fame.
3. The Rabbids' new obsession intrigues the scientists.
1. The scientists build a robot to do a Rabbid's job.
2. A Rabbid gets compressed with a pile of junk.
3. A Rabbid can't stop laughing.
1. A Rabbid poses as a guide dog.
2. Some Rabbids start to vanish.
3. Two Rabbids become best friends.
1. The Rabbids mistake one of their own as an alien.
2. A Rabbid dreams he's on the moon.
3. A Rabbid tries to learn a secret.
1. A mean Rabbid turns nice after he's had an accident.
2. Four Rabbids suggest new propulsion ideas after a series of failed attempts at flying to the moon.
3. A young Rabbid learns what it means to be a Rabbid.
1. A Rabbid runs back and forth from one mysterious location to another.
2. The Rabbids infiltrate another gang of Rabbids who have confiscated a stock of pepper juice.
3. A Rabbid cowboy searches for the outlaw who destroyed his rocking horse.
1. Rabbid workers must move a heavy cement mixer.
2. One of the Rabbids' ears gets stuck.
3. A Rabbid sets out to steal a reactor.
1. Three Rabbids get banned from the junkyard and are rolled into an unlocked house.
2. A Rabbid builds a giant toaster to get to the moon.
3. A Rabbid loses his voice.
1. The Rabbids find a old lady stuck in her chair lift and use it to go to the moon.
2. While still trapped inside a Rabbid's body, John the scientist tries to fix the situation.
3. Two Rabbids crash land in the desert but they think they've landed on the moon.
1. A teenager named Zak thinks the Rabbids are taking over the world.
2. Zak thinks his mom got turned into a Rabbid when actually a Rabbid has swallowed a walkie talkie.
3. A Rabbid accidentally switches places with a baby.
1. Zak disguises himself as a Rabbid to prove that they're going to take over the world.
2. A Rabbid befriends Zak's new robot.
3. Two gang of Rabbid cowboys fight over some chickens.
1. A Rabbid gets his feelings hurt.
2. A Rabbid falls in love with Zak.
3. The Rabbids think the moon has disappeared.
1. After launching his buddies to the moon with a see-saw, a Rabbid is the last one to be launched but has no one to launch him.
2. A Rabbid shrinks when it gets caught in the clothes dryer.
3. The police are called when the Rabbids cause a ruckus in a house.
1. Zak trys to use the internet to expose the Rabbids. Meanwhile, the Rabbids look for a test pilot.
2. When a cloud halts a rocket launch, the Rabbids start a band.
3. Professor Mad Rabbid's experiment turns a Rabbid into a giant!
1. The Rabbids befriend a dog that loves to play fetch.
2. The Rabbids crash land near a prison van escorted by a police car.
3. A Rabbid witnesses his best friend turn into a werewolf and tries to save the others.
1. Professor Mad Rabbid discovers a way to make Rabbids invisible.
2. A Rabbid dreams to sing at the rocket launch.
3. Professor Mad Rabbid converts a washing machine into a device that can travel through space and time!
1. While looking for parts in a toy store, a Rabbid gets stuck in a doll box.
2. The Rabbids need a tricycle to build their rocket, but its owner has no intention of giving it up.
3. A Rabbid falls in love with a toy doll.
1. Professor Mad Rabbid decides to create a new assistant.
2. Professor Mad Rabbid invents an anti-gravity ray to help lift a heavy rocket to the moon.
3. After watching a ventriloquist, a Rabbid falls in love with the doll.
1. The Rabbids succeed in launching their rocket into space! Unfortunately, they quickly run out of fuel.
2. Mad Rabbid invents a remote that can manipulate real time.
3. The Rabbids lose an important gear for their rocket.
1. The Rabbids find themselves stuck in a supermarket after closing time.
2. The Rabbids accidentally awaken a Rabbid mummy.
3. Mad Rabbid builds the perfect robot. Maybe a little too perfect.
1. It's a Rabbid dance off between a gang of biker Rabbids and a gang of Glow Rabbids.
2. A Rabbid accidentally swallows a flashlight which allows his whole body to light up.
3. A Rabbid's prank backfires when playing with super glue.
1. Mad Rabbid has discovered his greatest invention: a pair of iron underpants!
2. It's Halloween night and Vampire Rabbid, Werewolf Rabbid, and Zombie Rabbid decide to hit the town.
3. Alice introduces a fake moustache to the Rabbids.
1. A Rabbid builds a wagon to take him to space.
2. The Rabbids take Alice back to their camp when they believe she is a real magician.
3. Zak wakes up in the desert and uses his camcorder to retrace the steps of how he got there.
1. When a rogue Rabbid is bent on destroying the moon, the rest of the Rabbids recruit a spy to thwart his plans.
2. Inspired by chicken eggs, Mad Rabbid finds a way to make clones of himself.
3. A Rabbid turns into a housefly hybrid.
1. John the scientist tries another one of his experiments on the Rabbids.
2. The Rabbids equipped with super powers escape from the laboratory to try and become heroes.
3. The super power Rabbids manage to board a President's plane.
The Rabbids discover the concept of a see-saw and use it to launch themselves toward the moon. But who will launch the last Rabbid?
A Rabbid accidentally gets stuck in a dryer and comes out tiny!
A hostage negotiator is called to the scene when the Rabbids enter a house and cause a ruckus.
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