Next Episode of Shipping Wars is
not planed. TV Show was canceled.
A&E presents the new original real-life series Shipping Wars, which follows six independent shippers who have discovered that fortunes can be made transporting items that traditional carriers won't touch.
Jarrett deals with his biggest pain in the ass yet after he wins a giant 40-foot colon. Meanwhile it's NO fun and games for Roy when he battles the anal owner of a giant video game.
Roy's patience is tested when he ships an iconic piece of ghostly movie history, while Darwinian Theory is proven when the Two Blondes attempt a load of dinosaurs.
Things get spirited when Jenn realizes her load of antique dolls come with "passengers", and newcomer Dusty Davie ends up in a dog fight with a Russian era MIG fighter.
After picking up a simple coin operated carousel, Jarrett ends up going in circles when the buyer calls in-route with other loads that need hauling, but double threat Todd and Tamera are almost DOA when their fragile 140 year old horse drawn hearse shows up to the drop off with missing items.
After Jenn attempts to drive a decked-out armored, assault vehicle to its buyer, the ride turns out to be little more than she bargained for. Marc faces a wall of storms as he attempts to deliver the daredevil motorcycle ride -- "Wall of Death.
Jenn gets an earful when her pricey load of prayer gongs almost misses their uptight buyer, but when Jarrett's load is delayed by a day he ends up catching hell and a few catcalls handling a side job on the Vegas strip.
Marc's run to "far out" Roswell leaves him proud to be from this world, while Todd and Tamera end up needing more than a few quarters to extend their vintage game pod run.
Things melt down, when Jenn tackles the dismantling of a butter sculpture in the Texas heat, while Jessica Samko makes her stage debut by running late and ruining a middle school play's dress rehearsal.
It's a clash of egos when Marc and Jarrett find that both of their shipments are headed to the same drop off. After Jarrett asks Marc for a favor, he discovers that favor turned into the short end of the stick.
Jenn learns that Roy Garber's "perfect, just like me" was more than a catch-phrase when she's tasked with transporting a load that was once shipped by the legend... and it's a small world meanwhile, as Dusty feels the weight of making the deadline for a steel globe that's set to open a new ball park.
Marc is weighed down by a load that might just be more than the Snortin' Boar can tackle. Meanwhile, Dusty gets stuck hauling some very unique art sculptures and learns a few lessons along the way--tape might not fix everything.
Jessica signs up to move a half-ton steampunk robot in a single day, but will bad weather turn her load into steamjunk? Todd and Tamera realize that moonshine stills and porcelain plates don't mix well in the back of a trailer.
A shipment of medical equipment takes a turn for the weird when Jenn learns her load is a LOT different than expected. Todd and Tamera discover the hardest part of their day is simply escaping the streets of the New York City. Can they keep their eye on the prize or will they lose lots of fans?
Jarrett, single-handedly almost ruins the west coast art scene when he hauls an odd sculpture to its various photo shoot locations in the Bay area. Meanwhile, on the east coast, Jessica's doing her best to destroy a large piece of Americana.
Jessica finds herself asking a LOT of questions after she agrees to transport a seller's loved one named Bruce. Dusty hits the road with a giant cow skull that leaves him crawling through the desert heat.
Todd and Tamera take on some Monsters in a move that proves to be anything but cinematic. Meanwhile, Dusty picks up some travelling companions of the strong, silent type. Can any of the transporters make it to their destinations with their sanity intact?
A giant dog toy has Todd and Tamera chasing their tails as they try to navigate trailer issues and engine trouble. Jenn moves heaven and earth to take some small moon rocks from Houston to Phoenix.
Marc takes on an antique camper and Dusty transports a sculpture. But when both transporters grab side loads, they find out they've signed on for a whole extra set of problems.
A giant, but simple chair provides some oversized complications for Jarrett when it won't fit down the stairs. Marc lands a cool, cross country booze run, but things go sour once the wine heats up.
Jessica Samko wins a bizarre carnival type attraction, but things go fowl, when she lands a side load of baby swans. Meanwhile, a repurposed vending machine that dispenses relaxation messages is truly put to the test when Jarrett's tasked with hauling the art piece to Chicago.
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