Next Episode of Swashbuckle is
unknown.
Four children compete in a series of games in a bid to win back the jewels stolen by the pirate Captain Sinker and her hapless shipmates Cook and Line.
Captain Captain has just finished writing her musical theatre masterpiece.
Fed up of being booed, Captain Captain challenges Gem to swap places.
Captain Captain takes up painting and is convinced she is a talented artist.
Captain Captain is auditioning to be on Mastarrrr Chef, a pirate cooking show.
Captain Captain gives the pirates the not-so-exciting job of scrubbing the ship's pots and pans! Thanks to Seaweed's brainwave, they turn it into a world of musical fun, and even Captain Captain has a go!
Sandy claims he can pull absolutely anything out of his waistcoat of wonders, so Captain Captain and Seaweed put him to the test. Once in the cove, there's only one way that Sandy can properly convince them - with a song! Sandy sings about the list of items he can produce from his waistcoat, including 10,000 gallons of slop!
Captain Captain reminds Sandy and Seaweed that it is kit-check day, but it seems that Seaweed is missing an essential piece of pirate kit - a spade! Captain Captain orders her nephew to get something proper to dig with, and Sandy decides to help. In the cove, Sandy has gathered a huge selection of spades, but Seaweed's dream spade lands him in a 'hole' lot of trouble.
Captain Captain entrusts Sandy and Seaweed with her treasured captain's log: an actual wooden log called Logina! But when Logina goes missing, the pirates try to find a log-like alternative. Will Captain Captain notice? Will Logina ever return?
When Seaweed finds the diary of his great-great-great-aunt Marie, the Magnificent Pirate Inventor, he decides that he must come up with a great invention himself to impress Captain Captain. He comes up with the most useful invention ever, the Fork-o-matic 3000... a fork! However, later in the cove, Sandy and Seaweed present to Captain Captain their brand-new invention, the Slop-A-Jewel 5000!
When the pirates find an old remote control, Captain Captain realises she can use it to control her crew. But when two more remote controls are found, they each end up with one... and things get tricky when someone presses pause!
Captain Captain has been checking out all the latest looks in her Perfectly Pirate magazine. Sandy and Seaweed aren't dressing up to Captain Captain's high standards, so Seaweed suggests a competition and challenges Sandy to a 'dress off'. It's Captain Captain's job to judge who is dressed the coolest!
Captain Captain has been reading about how captains of yonder years had 'butlaarrrs' in the Olde Book of Piratey Historrry. Captain Captain wonders if Sandy and Seaweed could try being her 'butlaarrrs'... but do they even know what a 'butlaarrr' is?
Captain Captain wants to get Sandy, Seaweed and herself into the Big Book of Pirate World Records and sets the pirates the task of trying to break a record to get their names in the book! However, they struggle to find a pirate world record to break!
Captain Captain is very busy looking at last year's Pirate Yearbook, but something is wrong with her picture! So Captain Captain tells the pirates to come up with a better photo for this year's yearbook, but taking photographs for it isn't an easy task. Luckily, photography is one of Sandy's many talents - but can he snap the perfect pirate photo?
Seaweed starts to wonder about the Swashbuckle Seven Seas, but it's revealed he can't actually name them! So Captain Captain sets him a task to learn all about the them, and he and Sandy come up with a very musical way to remember.
The pirates impress Captain Captain when they start doing a perfectly pirating puzzle!
Captain Captain is wearing her Proper Pirate Proficiency badge and Seaweed realises he doesn't have one. It's revealed that he will have to pass the Proper Pirate Proficiency Test or he'll have to leave the pirate crew! Sandy steps up to help coach him.
Gem and her teams of Swashbucklers try to win her jewels back from pirates Cook, Line and Sinker.
Captain Captain's uncle Joe King is coming to visit. Uncle Joe is the best joker in the family, and Captain Captain has got a big plan to play a joke on him. But things go a little wrong when Sandy and Seaweed try to help out!
Captain Captain discovers that someone (or something) has been eating her sandwiches and leaving a trail of yellow slime. Sandy suggests that the culprit could be a lonely slimy sea worm, and now they have to try and catch it!
Captain Captain is surprised at how little Seaweed knows about his awesome pirating family, so she instructs him and Sandy to make a family tree. Later in the Cove, we discover that Sandy and Seaweed have created an actual tree, and the three of them enjoy hanging the family pictures on the branches.
Squawk takes us on a journey to find Sandy and Seaweed's Treasure Trove, their super snippets, which are all hidden along the pirate treasure map. By following the footsteps, we will uncover some of Sandy and Seaweed's silliest songs, most marvellous moments and absolutely epic fails. It all ends with a classic Shipwreck Rummage.
Squawk takes us on a journey to find Gem's Jewels, her top Swashbuckle moments, which are dotted along a pirate treasure map. By following the footsteps we will uncover some of her most fun songs, wonderful wins and most nail-biting finishes. It all ends with a classic Shipwreck Rummage.
Looks like something went completely wrong!
But don't worry - it can happen to the best of us,
- and it just happened to you.
Please try again later or contact us.