Next Episode of Warehouse 13 is
not planed. TV Show was canceled.
After saving the life of the President, two Secret Service agents find themselves abruptly transferred to Warehouse 13 -- a massive, top-secret storage facility in windswept South Dakota that houses every strange artifact, mysterious relic, fantastical object and supernatural souvenir ever collected by the U.S. government. The Warehouse's caretaker Artie charges Pete and Myka with chasing down reports of supernatural and paranormal activity in search of new objects to cache at the Warehouse, as well as helping him to control the warehouse, itself. Rounding out the team is technology specialist Claudia and former ATF Steve Jinks.
Secret Service agents Lattimer and Bering are "rewarded" with a transfer to the top-secret Warehouse 13. They meet Artie Nielsen, the caretaker of the mysterious warehouse, who tells them about their new job. The agents are responsible for the collection of every supernatural and unexplained item that the U.S. Government has ever collected. For their first assignment, they are sent to Iowa to investigate a possible artifact belonging to a college student who went berserk and assaulted his girlfriend while chanting an Italian incantation.
Pete and Myka are after a team of bank robbers who have a distinctive weapon. Meanwhile, Artie examines the security breach at the warehouse.
Pete and Myka are sent to investigate a town where the inhabitants' minds are being altered making them act as they please. Meanwhile, Artie is confused by the energy flows going on in the warehouse.
A woman kidnaps Artie and insists that he help her recover her brother... who was lost in an artifact-related experiment 12 years ago.
The theft of a sculpture leads Myka and Pete to a sacred Indian cave holding an ancient secret of creation... and destruction.
Pete and Myka take on a previous agent's assignment after the man's corpse turns up in the basement of a St. Louis police station.
On the trail of a samurai sword gifted to the President, the agents encounter a rival artifact-seeker.
Pete goes to Las Vegas with Myka to recover an artifact from a couple of gamblers... unaware that the real Myka is trapped in a mirror at the warehouse.
While Pete and Myka investigate a series of artifact-related suicides at a Florida prison, Claudia uses an artifact at the warehouse.
While Pete, Myka, and Claudia are trapped in the warehouse, Artie is forced to answer to his superiors.
Myka travels home to see her dying father only to discover that he's the victim of an artifact.
MacPherson engages in a scheme to secretly sell off Warehouse artifacts, leaving a trail of clues that lead Artie, Pete, and Myka directly to him.
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